Awesome, really amazing how you updated the game so fast. Being able to sell items to the shop and increased inventory size are really nice additions.
I have now finally beat the game, and wrote an article on my blog at: https://newretrogames.wordpress.com/2018/06/12/sigma-finite-dungeon/
Hope that it helps more people to find the game!
My final thoughts:
- Classic tactical combat! Exactly what I was looking for.
- Difficulty felt right, I needed to make good use of all my abilities to survive combats.
- The variety of classes is really good and adds re-playability.
- There is a really nice variety of skills and spells.
- It was always exciting to find a Skill Master or Scrolls (which I could use to learn or upgrade spells).
And a few "wishlist" items, if you ever plan to expand the game further:
- There's a nice range of weapons but I didn't find many equipment upgrades and in general equipment didn't add much depth. In my three playthroughs, I tended to find some better equipment on the 2nd or 3rd floor (usually after the boss fight), and after that all the items dropped or in shops were usually worse than my current equipment, until near the end of the game. Maybe more variety of equipment types (e.g. helms, amulets, boots) in addition to weapon and armour would help provide more chances for upgrade options. Also, equipment with more variety of effects (e.g. attributes like strength or dex, some grant skills/spells, or some grant abilities like boots that increase moving +1 distance or archer gloves that increase the range of bow attacks, etc. ) would add more reason to invest in equipment and make strategic choices over equipping your team.
- Since you can now sell items to the shop, to balance things it's probably necessary to lower the amount of gold dropped by enemies / at the end of battle. I ended the game with about 6,000 gold, even after buying every skill and every useful item in shops.
- Another healing class would be cool, for example the solider could promote to paladin with defensive abilities and heal.