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>yup the the first two points were something I had in mind but I ran out of time and barely even submitted the project :)

>Yeah the more I played after the jam the  more I felt that too..confining all the controls to the mouse would be great!

>I did use the cinemachine camera ! Was there a feature to avoid that kind of behaviour ? :0

>I'll surely work on it after the jam and make more major changes :D. thank you for the detailed report on the game it helps out a ton :)

(+1)

Hey I don't know if it is a cinemachine feature but you could write a script to lock the rotation on a certain axis so that the camera don't spin like that, hope it helps :D

oooh ok thanks a lot :D