That was so fun! You created a great point-and-click adventure, the puzzles were intuitive yet still required some thought. I loved the characterization, very effective at creating a fun, recognizable dynamic between the two. I also REALLY liked how you built up the tension while solving the last rune puzzle -- why -are- the torches lit? I can see that being a great thing to develop if the game was longer. Loved it. Fantastic work.