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Well done! Congrats on making this game :)

It took me a few tries to get the hang of what was going on. I kept repairing the ship and refueling over and over because I got the prompt before I realized it didn't do anything when they were at 100%. Ultimately, the game felt a little aimless. Even having your score present on screen during play would have helped with a sense of progression. The ship controls were really offputting, and the whole control scheme felt clunky to use. Is there a reason you didn't also put ship controls on WASD? And have E or Q be used instead of enter? That might have helped a bit. 

Good job making this for the jam!