Well done! Congrats on making this game :)
It took me a few tries to get the hang of what was going on. I kept repairing the ship and refueling over and over because I got the prompt before I realized it didn't do anything when they were at 100%. Ultimately, the game felt a little aimless. Even having your score present on screen during play would have helped with a sense of progression. The ship controls were really offputting, and the whole control scheme felt clunky to use. Is there a reason you didn't also put ship controls on WASD? And have E or Q be used instead of enter? That might have helped a bit.
Good job making this for the jam!