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ahhh i wanted to make a game like this...till i realized i had no more time

nice work, nice concept!

did you use the full week? just curious

Yeeeees,10 hours each day,and in the last day 15 hours)
A lot of stuff was created hastily because of difficulty of the ragdoll.A lot of time was spent on coin animation and 3d creation.(except for surroundings,there i used one asset)
But still i have no time to create an icon(as you can see),and i'm bad in photoshop,so)
Thanks for feedback)