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(+1)
I think the issue you encountered is when the line and the dot is the same color

Quite possibly

I'd try to go hardcore-algorithmic mode and try to put dots in such places, so that no matter how player connects them, there are no dots lying on the lines, so the problem would not even exist.

(+1)

That actually not a bad idea. I'll write it down and hopefully get it implemented if I ever return to the project. Thank you!