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Thank you. :) Personally, I was also surprised how fast I got rates. Especially since the last jam I did ended bad lol. 

It took me most of the week to get the main functions down, ie. dialogue, grabbing, the crowd system, winning/losing, etc... I did most of the main level design over the week, and did sound, the last level, the main menu, and some polish on the last two days. So, pretty evenly divided throughout the week.