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(+1)

This was really cool! The ghosts being invisible until you played your violin encouraged thorough exploration of the level, which was wonderfully varied and connected together in a very natural way. The soundtrack was haunting and paired well with the dark atmosphere of the environment!

In the standard build, I had trouble with the brightness–specifically, things seemed too dark, and some points were almost frustrating to navigate. The occasional lightning helped, but felt too sporadic to rely on as a means of illumination consistently.

Overall though, I think this was an excellent experience.

(+1)

Thanks for playing and your kind words! There are brightness controls in all 3 versions, written in the description and on a music stand right at the start of the game (unless you downloaded the very first upload a few weeks ago).