The idea behind this game is completely different to others in the jam. It's an interesting experimental concept that is based around manipulating an environment to discover creatures. There's a sort of temporal aspect to it too, where the environment gradually changes and transforms over time.
The visuals are quite beautiful. It's a simple design but there's something quite poetic about a house slowly becoming consumed by the ocean, and having a reef prop up around it. There's a lot of fun in using the UI to pop back and forth between the states and see that slow, graceful transformation.
The game mechanic of using the UI and time series animation to discover monsters didn't quite work for me. I found myself continually jumping all over the place just trying to find something, with little luck. I think a little more variety and opportunity for the player to explore the visuals may help.
This is a really original and striking idea. It's great to see there's developers out there that bring unusual and creative solutions to jams, and I encourage you to keep doing so - games like this are few and far between!
- FSV