This is an excellent game and I'm very happy to ended up porting it to Windows! Although - just a heads-up that there's a 'fatal error' crash at the scene when you kick off the lifeboat at the very end.
This was a really memorable experience. The strengths of this game are in your skills as a 3D animator. Providing cutscenes and decent animation to this game really enhances the quality and lends the game a more cinematic experience than similar games of its type, which can be fairly lifeless.
The game also is good at balancing its tension! I'm a complete wimp, so I was glad that the scares came through cutscenes that were signalled by a letterboxed screen, although this might have hindered the directness of jump scares, if you wanted to pursue a more terrifying direction in the game.
Narratively - okay, this is nothing new, the same sort of 'experiment gone wrong' tropes - but for a jam this is awfully well thought out, with lots of environmental storytelling, There's heaps of notes and books, lots of interactive items, and a mix of settings, with a traditional lighthouse and a lab.
Also, I like the subtle hint to the Resident Evil room transitions. They're always a delight to see.
I made a playthrough video below:
I hope you keep on with developing and creating story-driven experiences like this! You have an excellent talent as a storyteller and animator and encourage you to build on those skills.- FSV