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This is an excellent game and I'm very happy to ended up porting it to Windows! Although - just a heads-up that there's a 'fatal error' crash at the scene when you kick off the lifeboat at the very end. 

This was a really memorable experience. The strengths of this game are in your skills as a 3D animator. Providing cutscenes and decent animation to this game really enhances the quality and lends the game a more cinematic experience than similar games of its type, which can be fairly lifeless. 

The game also is good at balancing its tension! I'm a complete wimp, so I was glad that the scares came through cutscenes that were signalled by a letterboxed screen, although this might have hindered the directness of jump scares, if you wanted to pursue a more terrifying direction in the game. 

Narratively - okay, this is nothing new, the same sort of 'experiment gone wrong' tropes - but for a jam this is awfully well thought out, with lots of environmental storytelling, There's heaps of notes and books, lots of interactive items, and a mix of settings, with a traditional lighthouse and a lab. 

Also, I like the subtle hint to the Resident Evil room transitions. They're always a delight to see. 

I made a playthrough video below: 

I hope you keep on with developing and creating story-driven experiences like this! You have an excellent talent as a storyteller and animator and encourage you to build on those skills. 

- FSV 

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Thank you for this detailed review, and the bug hunting. The end cut scene was crashing due a massive amount of shaders in memory, I've since fixed and re-uploaded, but thankfully your video showcases the entire thing and only crashed at the end of the final cut scene! 😊

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No problem! It was a great experience - I'm glad I didn't miss too much at the end!