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This was really fun! I really enjoyed the art direction and how each attack felt like it had weight and impact when hitting enemies. One of the bugs I ran into was that during the final fight, right before the Boss starts attacking I could attack the boss before the fight started proper. I kinda like it though! After losing to him the first time, I came back and impaled him to start the fight off and that gave me a huge confidence boost! Some of the actions relying on having to press jump and a direction may not read well to some other players. Like for instance, needing to press down+jump to go through platforms or Jump+up to flip switches. All in all though, I had fun and can see this being something I pick up once development finishes!