I highly recommend adding health drops within the breakable areas of the buildings. It would make this a really fun spin on Rampage, which is melee-based. As of now, it was a bit too hard due to the lack of invincibility between hits, the number of enemies, the spawning situation, and the lack of frequent health drops.
I did have a blast though, it was fun despite being too hard for my taste.
Great job!
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