Yess it's brilliant to have a review like this so really thank you for taking the time to play and write it! Glad you enjoyed the pixel art and level as well, they definitely took a long time to make and it's great it felt immersive! Really awesome that you discovered the mechanic of possessing right before death as well, it wasn't intentional at first but felt really fun in game; happy accidents. Unfortunately the aim was limited to 8 directions due to not wanting to draw loads of different pixel art animations for every angle. Would you prefer still 8 directional aim but with the mouse or just have full aiming in spite of pixel art limitations? Also there were unfortunately some bugs with respawning and not deleting the old music but then adding a new layer so it turned into a laggy/chaotic mess, frustrating that it's only a couple lines of code to fix and it was past the deadline but I guess should've seen it earlier. We were also thinking of having different modes for having/disabling checkpoints so its really useful to hear thanks as we were a bit split on it. Thanks again for playing and for the feedback!