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Loved the procedural generation of the map's buildings and obstacles!

The gameplay felt responsive and intuitive, even without a "controls" tutorial or explanation.

The plane sequence was a bit odd. The main gripe was the lack of feedback. I couldn't tell if I was moving forward or how fast I was going, and the minimap felt out of place. The controls were okay, maybe they could have used a bit more polish to feel quicker/more responsive.

But the meteors were obvious obstacles and the yellow "goal" line was a clear indicator of where to go, that that was a nice design touch!

Overall, it was a great Game-Jam game! I enjoyed playing it!