Howdy ~
I thought the music was hilarious and really put me in the mood to escape from goblins, great job on that front.
I think that the mechanic was executed really well, though I had some times where I just had no idea where my character was starting and would die because of that. I understand this does add to the choas, but I would have preferred to lose sometimes because I made a mistake, not because I failed at where's Waldo lol. I also wish that there were some tables/chairs/treasure chests for the goblins to bounce off of as the levels got harder. I think this would have added a whole nother layer to the game as well as given later levels more variability.
I loathe goblins so giving me a chance to escape from them was a lot of fun! I think everything here was executed on really well and I hope you continue to explore this idea post-jam. Good job :)