Really cool concept, very humorous too to include brackeys. The room and all the other graphics look really nice. Having to constantly switch weapons for different enemies was really fun and 'chaotic' too. One problem that a lot of others have identified is switching the weapons, but for me I interpreted it as having to be patient and not switching too quickly otherwise it woulnd't do anything, since after waiting for a little bit the weapon switching worked out fine, and this made it more chaotic. So I would actually really like that concept if it was implemented to be intentional. Another problem is that I couldn't figure out how to keep his motivation up with clicking E, so maybe make that more clear? Other than that, cool game!