Super well done, congrats!
I need to get this off my chest though - the hitboxes for the space you can click needs to be bigger. The game was difficult because my clicks didn't register if the people moved even slightly before I clicked. The gameplay challenge is getting them all in place within a time window, and feeling like you grabbed a person but you actually didn't is a huge feels bad moment. The game was fun, but missing clicks when being really close to victory was infuriating. I wanted to finish the last level, but it was too frustrating.
I led with that negative because this game is really good. Everything fits great, the music and art (even if simple) go really well together. The theme and dialogue are amusing. And outside the above issue, the game feels really well balanced, too. The levels I finished felt pretty close to the timer without feeling impossible. This is an excellent jam entry. You killed it. And I don't normally say what I rated, but I want you to know the above gripe did not impact your rating. The hitbox is just a polish thing. Everything else about this design and implementation is rock solid.
Great job and keep making great games :)