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(+1)

Fine little game.

I feel like it lacks a bit of consistency however.

I mean, obstacles are randomly blocking a cell for a few seconds, but it does nothing more. So I ended up just looking at inspector tic part of the screen and force my way until it worked.

If the timer is important, then I feel like the randomness of the obstacles is too... random, especially since the goal can also be blocked randomly haha.

Maybe having a randomly genereted path would be a solution. But I can feel already the time it would take to implement though !

Anyway that some details, as I said, it is a fine little game! Well done.

Thanks so much! This is really valuable feedback!