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Yay, another chef/kitchen game. I love seeing folks use this with the theme as it's such a natural fit. Congrats on making this!

Once I figured out there was a mouse sensitivity slider, it was a lot easier to actually try this game lol. I did have some issues with burger parts, especially the buns, falling through the counter top. I'm unsure if I wasn't holding them high enough or what. But ultimately, the reason I had trouble with this game was just the timing of the core loop. Making a burger for someone felt impossible before they walked away, especially if they were in the front row of walkers. And while I appreciate the humor of a psychic burger kiosk employee, the need to press a button to see who needs what felt like unnecessary for the core loop. 

I loved the graphics style though. The cube people might detract from an art style in most games, but they fit really well here. The in-world money gauge, while unrealistic, felt like a cool touch, too. I always appreciate removing items from a HUD and making them part of the world. Well done :)

Overall, a solid jam entry and a great piece to have been made in only a week. Be proud and keep making games!