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(+1)

I definitely would have liked a tutorial, as well.  Requiring the player to balance between speed and control is a good idea but I think there's a bug.  You have almost no control at low speeds and perfect control when going fast.  It made it so that slowing down was a death sentence.

Loved the art.

Yes, maybe I should invest more time on the controls when slow for making them more friendly. A good control going fast is intended, because in this game going fast has two drawbacks: web is consumed, even if you wan't to, and the scenary is pretty narrow, bot I understand reducing speed should not be so fatal as it is...

I really appreciate your feedback.