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How to dash to a precise location:
1. come up to gap
2. tap dash key
3. find the blue orb that uses the same color pallet as the world and easily blends in
4. make a decision to either cancel the dash or continue the dash
5. look over to the dash meter to see if the green bar is underneath the blue
6. oh too bad you spent 0.2 seconds looking for the blue marker orb, you missed the blue dash
Hitting a precise blue-dash is on the first try consistently is impossible. The easiest fix to this might be to have the dash-orbs always visible.


Rapidly tapping A-W only moves in one direction

Levels are laid out in a way that force you to use your right hand to move the camera. If the levels were unwrapped so all platforms faced the same direction, camera controls wouldn't be necessary. Putting the responsibility of being able to see the level on the player feels lazy in a almost 2.5d platformer

Introduction of puzzle cubes is 4 different cubes with faces, and one of them has a spike on it. How am I supposed to know which one is a puzzle cube?

Just an observation: Puzzle cubes being locked to their goals misses out on the possibility for more complicated puzzles