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I like the idea behind this one! Switching between the different weapon types is a cool idea that really fits the jam, and adds a decent amount to a relatively basic gameplay loop. I especially like the bow, and how it forces you to approach the game differently. Makes me kinda wish we'd done something similar with our jam game (which is also an endless shooter that you should totally play and rate).

If the game gets updated after the jam, I'd really like to see some more unique enemy types, like an enemy that charges, or one that shoots projectiles. Having different enemies in each arena could add a lot to the overall entertainment value.

Played it a couple times until I got to 1500 points, before I realized that getting hit by enemies wasn't hurting me anymore despite being at 1 health, making me functionally invincible. Oh well, it's a jam game.

Good job on your first game. It was better than my first. Hope to see you again in another jam!