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(1 edit) (+1)

Nice game! Tho I feel that it doesn't have enough tension for me. While games doesn't HAVE to have a lot of tension, I think for a SPY type game, a little bit more tension wouldn't hurt. Like, you're telling me that a giant evil organization's only method of base protection are just unprotected, unguarded motion detectors? Not even normal guards? And guards are just one way of adding tension! Maybe you could make a simple countdown timer that starts the first time you shoot a motion detector, signaling to the enemy that there's an intruder in their base and the timer is the time for their backups to arrive. These mechanics could make the game more exciting since as it is now, it feels a bit more like you're doing chores than infiltrating an enemy base. Still, I would be lying if I said I didn't enjoy the game. The art and level layout is really nice and the effects are pretty neat (the fact that the game shows all of the sensors as this massive group of red rings is actually a neat way to increase tension as well, it's just that the tension drops quickly since you can deal with those very quickly). And the fact that you made all these in 7 days is already really cool! I think with a bit of tweaking, it would be an amazing game! Nice work!

Amazing feedback! I did not even think of those countdowns! Great idea!

"more like you're doing chores than infiltrating an enemy base" I almost died of laugher!😂😂😂😂