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Okay, I just finished 16 levels and so far they look really good and fun. One issue I have with them is that on some levels it's not very clear exactly which direction to go when starting the stage. I know this only makes a difference on the first run, but it still feels weird for a speedgame. I think this is caused by the second issue I have which is that sometimes it's hard to tell what's in the background and what's an obstacle, like here.

 

Great feedback thank you. I'll start adding arrows and other hints to the start of the levels. And you are right about some of the obstacles, they arent satured enough to pop out. Thanks!