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Nice game! Though I feel like the level design is a bit too much (well, for me at least). For example, I get the reason for putting random spikes in the game. It's so you don't just stay in one place and keep moving. I'm actually fine with putting them in "safer" places. But in an open area, with 4 snipers aiming for your head, a puppy that wants to bite your head off, all of them respawn possibly before you even take out another 2, all while having to escort a box to a pretty far location, with bullets you gotta aim lest the box go to the direction you don't want, with the box only moving when it's on the mood for it, all the while knowing that it's just level 4, it's too difficult for me. It's not the spikes' "fault", but the fact that all of those things stacked on top off one another made it too hard to juggle for me. Of course, it might be just me being really terrible at the game or missing something (in fact, while writing this, I keep double checking the game just in case that was the case), so take this with a grain of salt. Everything else is really good tho, the presentation is awesome and the mechanics by themselves are really cool. Well done!