I must say I was not expecting to enjoy this game as much as I did. There's a fair bit of polish in here, including lighting effects, custom message boxes, and a custom combat system. I do have some criticisms about the battle system:
- Some of the attack sounds seemed to be either missing or lacking (like certain hits not having any sound at all, and sword impacts sounding like punches).
- It's kind of strange that you have to select an enemy to use Recharge.
- Bandage immediately healed the user; I thought it was supposed to be the item that could be used on any ally?
- There's an attack that supposedly does 4 punches, but the action sequence only shows 2.
That said, there are good points to the battle system:
- There are action sequences!
- Attacks happen immediately.
- There are enough choices that you can strategize but not be overwhelmed.
- The follow-up skills mechanic is not seen frequently and is used rather well here.
I felt like this game could be expanded into an even longer story if desired. Nice job!