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thanks for playing, i appreciate it ! that bug rocks lol. its a result of using capsules as colliders instead of rectangles, + i didnt use move_and_collide for the goats i just changed their position variable by myself. i fixed it but i left the whole "ball getting stuck" thing in because i thought it was a funny way to force the ball to gain speed. in 1.1 you can actually softlock by pushing the ball straight out of the field, that's why i added the ESC key to return to the menu! love game development