I love the idea. Personally I would have liked a more puzzly approach then a dexterity based one. But it is a fun game in any case!
Viewing post in Circled - Trijam version jam comments
Thank you, Indeed I added the "minimal number of circles" to push people into thinking of each level as a puzzle to get the minimal score (I even added a "par" at some point like in golf, but removed it), but the last levels requires both dexterity and reflexion indeed. I'll make the circles growing less fast to prevent dexterity and mouse precision to be a problem.