DAY 13:
This morning i re-evaluated my current plan and came to conclusion that instead of using next two days still for coding technical aspects, it would be more beneficial to start polishing already and then based upon this polishing (word polishing in unusually wide sense) I could along the way use some time for technical coding as it seems fit.
And this sure seemed to be the right choice, not because of figuring out what to do on technical side yet, but because I have clearly underestimated the time it takes to get graphics etc. in place. I started at morning to look for free graphics to use, and to my surprise, it was very difficult. I thought all i had to do was find one website with free gfx and write a "Robot" and i would get everything i need, just to pick which one i choose, but alas, this was not the case. I had spent whole day looking for robots and not with very good success. There are robots from sideview available quite good amount to choose from, but no one seems to be making them from directly up as i would need. I think I should have instead of looking for graphics to simply make them myself, might have saved time that way.
Needless to say, progress was not as good as i was expecting today due to this surprising difficulty in finding usable graphics.
However, I did find some that were fine enough. Not perfect, but does their job okay, and at least the game looks much better now that just with gray rectangle as open space, red rectangle, a wall.
Maybe I tomorrow even get to take some screenshot for Kris finally.
Which reminds me, any tips for graphic assets websites? Today I was mainly looking from opengameart.org, but there was surprisingly little content there in the end.