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Wow, sounds amazing!

What is it, David's engine from his Car Crime series, or something by yourself?

Amazing anyway!

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I wrote it in GameMaker Studio 2.3 with GML code, not in the PGE - but after skimming through the first episode of the Car Crime series, it looks like there's actually a lot of similar concepts in how the camera, geometry, and collisions and stuff are being handled.