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(1 edit) (+1)

A fun and innovative take on top-down shooters!

I appreciated the need to balance health with creating new minions, and between waiting for your existing minions to come rescue you, or creating a new one to do the job.

Given the quantity of enemies, I think the player would benefit from having a spread shot for the minion conversion.

(2 edits)

yeap, I am thinking in adding some different minion roles, and one of them was to have the ability to convert others by them self, even tho, thanks for the critique