I’ve always appreciated the devlogs you guys put out (seeing another person’s creative process is really fascinating!), and this is no exception. I’m not entirely sure how best to phrase this, but the sheer amount of intent in your work fills it with a ton of life. It feels like every section of the Hinterlands 3 chapter has some sort of purpose behind it, making it very satisfying to read and analyze, especially with how the different combinations of actions factor in to the text you see. Not only do you have to take the text at its own value, but you also have to consider why it’s showing up under a particular condition and not when you do something else— it adds a new level of depth to figuring out what’s going on, and it makes rereading incredibly rewarding.
Speaking of depth in the Hinterlands, I think that making it a story that is fundamentally Latin American adds so much to the work. I don’t really speak directly about cultural influences in the posts I make— not because I’m uninterested, but because I’m immensely uninformed (I’m extremely white and from the USA) and I don’t want to accidentally say some dumb shit. Despite this, it was clear to me how much Latin American culture shaped the Hinterlands, such as with the specific references throughout the section and the unique themes you discussed in the post. Making Brazilian culture integral to the story of the Hinterlands made it feel substantially more real to me, and it encouraged me to learn more about Latin American literature and culture! Truly, thank you for that. God, I really hope this whole bit doesn’t come off as disrespectful.
This visual novel about a cow (gay) has greatly influenced me creatively. That’s a good thing, I think. Thanks.