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I love the direction you went with this! It's probably the first game I've seen this jam with this kind of theme. The visuals and open-ended gameplay makes this feel more artistic than game-like, too. 

If you were to continue developing this, I would love to see different levels based on different types of interpersonal relationships. Maybe a level focused on overcoming self-esteem issues, or a verbally abusive relationship, with each level having different styles of obstacles representing those dynamics? There's a ton of potential in your idea!

I would also recommend fixing the camera to stay centered on the player - there were times where I was moving faster than the camera could keep up and ended up running into blocks offscreen.

Great work!