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Amazing visuals and a relaxing puzzle game! The use of a keyboard layout as the platform layout is pretty cool, but because it’s textless, and the platforms are spaced differently with different heights, it was quite difficult to map in my brain. I always find myself pressing on random keys to know where I am first before being able to know what keys correspond to which platform.

The puzzles are quite challenging and require the player to think ahead, like really ahead. It went from 0 to 100, so I suggest having a more gradual change in difficulty. For the first 2 levels, I could use the mouse to click on the platforms, but the 3rd level required me to use keyboard only which also had problems because after a couple of restarts it wouldn’t detect my inputs properly and would keep restarting the level. Actually even for the earlier levels, sometimes the keyboard inputs would not detect properly, which is why I resorted to using the mouse in the first place. I also couldn’t complete the 3rd level because there was a bug where the platform wouldn’t rotate back when it should; no spirit was even standing on the button.

Anyways, aside from the bugs, I enjoyed the game’s atmosphere and challenge. It already looks like a full game, and with the gameplay fixed, I’m sure it would be even more awesome than it already is. Excellent job!