No, it's more likely due to a windows multi gpu component error, someone theorized that two GPUs split the work into chunks and if one of them exceed a time limit, then it times out and Windows ends the task and then it causes an error.
Check this out, some guy named Sebastian theorized that it could be a Windows problem or a multi GP graphics card problem.
https://steamcommunity.com/app/661920/discussions/1/2595630410191372239/