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Let There Be Chaos indeed! I was pretty composed until the last minute of the game. That child's laugh crawled up my spine and made me want to find the biggest sledgehammer I could find and smash things for half an hour. I found the big headed figures to be more cute than scary, and I didn't at all understand what the last figure in the hallway was supposed to be, but I suppose one advantage of making a game centered around chaos is that even things that seem nonsensical can fit into the theme quite well. Keep up the good work and I look forward to seeing what else you come up with in the future, be it of a sensical or nonsensical nature:)