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I voted up the ideas I really like but couldn't figure out how to leave comments on the cards as I can only vote and watch them. So I'm leaving my feedback here.

-Tidal wave: Sounds great maybe it also has a chance to wash stuff up onto the land?

-Earthquake: Maybe can also uncover other veins of ore around where the land changes?

-Crab invasion: no complaint could make things more challenging.

-Lightning Storm: Would you need water stored up to put out the fire or would you just use a character's time to put them out?

-Crazy Vegetation event: sounds cool

-Storm warning: SUPER USEFUL, maybe you have to have a specific building like a lookout tower to get this benefit?

-Permanent food info:  Another really useful thing to know.

-Skill Tree:  sounds like a good feature

-Food Item Priority: Can't tell you how many times my people ate my grain and left me with nothing left to plant...

-Map Editor: A much needed feature for the game to live longer.

-Itinerant salesman, seasons, and food points: All interesting and fun ideas.


The only 3 ideas I am on the fence about are Diseases, Temperature management, and Water Management.  I think they could be interesting if you could automate some of them by building a rain collector or maybe being able to farm the medicine after collecting it.