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(1 edit)

Wtf, marmoreal is in 3D now?

While models are just bad, animations and camera work have their moments, and by this I can tell you put lots of love into the game.

Gameplay looked ok, but the forest campaign really made combat shine and it even elevated the melee character which seemed to be the worst of the bunch at first.

If you can figure out what makes forest better than survival or rift, then you could improve a lot. I'm guessing that enemy grouping up too much forces me to play it safely with ranged attacks, same goes for bullet hell that starts when ranged enemies accumulate. Enemies that shoot projectiles are a bad matchup for a melee character, but it could be better if they properly telegraphed their attack so that you would know when not to get closer.