Great work on your first Godot project! The atmosphere is great, and the visuals and sound effects are very nice. I really enjoyed the different character animations, it's impressive.
I ran into quite a few bugs/not-yet-implemented features which prevented really enjoying the story or finishing the game, for example:
- When outside, your speed decreases little by little (consistent with the low temperature theme), but it doesn't improve when you reach indoor areas, so you're basically stuck in 2 px/s mode. Worse, if you stay outside long enough, you can get a negative speed :) (you disappear, but when you try moving you are visible again and going in the opposite direction as pressed)
- Many items are highlighted as interactable, but most of them don't produce any effect. I assume it's just due to lack of time and I'm looking forward to an improved/polished post-jam version to fully experience the game :)
- Some texture on the ground would help to at least tell you that you are indeed moving - when you're in a corner of the camera you don't know if you're still advancing or if you reached an invisible wall.