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Well first of all, thank you so much for playing and double thank you for taking the time to leave feedback.


I’m planning to change the 4th level, or at least make it way later in the game as nobody can beat it in a reasonable amount of time. 

I see what you mean about level 3, I’ll try different ways of indicating that jump. 

I have not thought about curved levels yet, but that would introduce some interesting mechanics…