Incoming! Constructive criticism:
- The sound effect of the fireball crashing onto land is too loud, and seems to be inconsistent in volume as well
- I don't know if I like how large the hit-stun radius is on the fireballs. It gets claustrophobic even before the endgame because if I reflexively try to dodge a fireball it could still hit stun me
- Why does the game need to start after a 10 second countdown?
- Would've liked some music tho :(
Overall a really mechanically sound game, although that might be because of its simple premise. I didn't ever beat it so I guess I'd be with the majority there