Overall, I had a damn good time playing this! The visuals were gorgeous, the writing was hilarious and the movement system was fun, if not a little under utilized. While the combat was occasionally a little frustrating when the larger mobs were present, it did it's job just fine for the most part. Detailed feedback at the end of the video. We'll done!
Viewing post in En Garde! - Student Project (2018) comments
Hi, thanks a lot again, I really enjoyed your video and your feedback is interesting. So cool to see you laugh at the wacky situations and dialogues :D
But I noticed that you kinda underused the whole "interactive environment" system (pushing objects on enemies and stuff). We designed the game around the idea that you're supposed to use objects in your environment at your advantage as much as possible, especially when there are too many enemies. It makes combat more interesting too! But we don't explain it clearly enough in the tutorial.