Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you for the feedback, it's very helpful. It seems like a more explicit tutorial should be a top priority, as well as a better indicator that the right row can rotate.

There is actually an animation when you make a match, a copy of the gems moves into the middle of the circles and fades away. 

The wheel movement animations were definitely on my "cut due to time" list, and would likely help some.

A tutorial would help, but ultimately it's a bandaid solution. In general better, clearer indicators of what things do and what can be done at any given point in time is what is needed. I think you're on the right track, and I think there have been suggestions from other folks in this area as well.