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Lasers, Rigged player model, shading. Update #10.

Hello again everyone. I've been busy this week working hard on a few things.

First off I've been working on some nice shading and image effects which you will see in some of the screenshots I'm about to show.

Second, I rigged the player model so the animating can begin, unfortunately I didn't have time to animate this week, but I'll see what I can get done next week.

And third, I've introduced a new ranged weapon attachment, lasers.
Lasers will attach to pretty much all ranged weapons.
They also interact with the environment in a realistic way. Heres a little preview:

As well as looking super cool, lasers will also improve accuracy.

Now for some screenshots of the shading.

Also, I finished those shoes I mentioned.

Well that's all for this week, I hope you like the improvements so far, and please do leave any feedback as it really helps.

Nothing is complete yet, so expect some things to change (like the shading for example)

Next week I will try to get some animating done so stay tuned for that!
And as always, thanks for reading, have an awesome day, and game on!