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I mentioned before how some media would have treated that like a finale.

I think a lot of people are used to monthly release schedules for work in progress VNs. So when we wrap up our builds at the conclusion of a specific plot point and then go months without an update, it's understandable that someone that is used to VNs cutting away somewhat abruptly when the 10k word quota is met would think that the game finished right there.

(Mind you, that's not criticism towards that release model, I'm all for VN devs getting paid for their work and our way of doing things is really fucking hard to monetize.)

... Wait.  2/3rds?  Already?

Yup, at least for the main story, we'd like to wrap it up over the next year and a half or so. It's very easy for projects like these to go on forever and we'd like to keep the scope of the game manageable. However, we'd still have lots of side content to add (R&D projects, side routes for the other characters, additional endings, etc.) so I wouldn't say the game itself is 2/3 done.