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i laughed at the voice acting the first time, then realised there was no way to turn it off, restarted, and then realised there was no way to skip the intro... nonetheless I found myself pretty amused throughout. Stuff like starting out at Episode 4, the general sociopathy of Pyra... in some ways I kind of feel this would have worked better as a pure adventure game. Certainly the RPG battles bog things down; enemies have a lot of HP and interacting with the interface isn't fun. I don't know if this is an engine thing or what but there's weird stuff like the AOE attacks not showing AOE targetting indicators and suchlike.

Outside of the battles, I was impressed with the variety of strange minigames and custom animations, like Oceania jumping into the lake. The minecart chase sort of fell flat because the spider immediately caught me then we just... simply beat it to a pulp. Following the spider cave just felt sort of unfair to even try and avoid the damn things because they have, what, like a tile's worth of avoidance possible? Good scripting on them though, not sure how easy that is in that engine...

I think on the whole I liked it a decent amount, mostly due to the script and the various jokes sprinkled throughout. It's very funny, and that counts for a lot in my books. (The boss's casting animation is also hilarious)

Thank you. I am glad you enjoyed the wackiness. Not sure how to turn off VA DURING the game. If you know how, let me know. Also seems most didn't care for my battle system. I'll work on tweaking that in the next episode.