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It's because it's a bit janky for me unless I'm doing something wrong. The line between player and cursor being intersected changes the target, and it's easy to fall down, especially since I'm not good at using WSAD controls for precise platforming. It would be a good puzzle for a bonus item, but for progression I would prefer a less steep ramp up in difficulty for learning.

Thank you for the clarification! this is valuable information. I don't think I'm planning on changing this puzzle right now but if more people turn out to share your feelings on it I'll definitely consider it some more.