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Really cool mechanic/twist on maze games! ๐Ÿ”‹๐Ÿ‘

(+1)

Thanks! I was disappointed I was not able to use the full 128x64 map because I was using a bit more than half the sprite sheet for a few sprites and the light mask. But in the end, I think playing the finished game feels good. And I could get the right logic for player controls that I couldn't get on the previous maze game due to being short on chars: in that game, if you change direction a bit too early, you get stuck.