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(1 edit) (+3)

I love the style of this game but seeing my desktop around the sides of the game is very distracting.
This often happens if the user was interacting with something else while the game loads (as happend to me), but the game then remembers the mode it opened with until you force it to change.
Please add fullscreen or windowed mode as options available to the user.
Alternatively for now please add the instruction for how to do this in the game text on this page (toggle Fullscreen/Windowed = ALT + Enter)
 
Errata: There seems to be more keyboard commands you have not listed.
Using the arrow keys you can move around in a different way, more like using a controller, as the Left & Right keys make you rotate.

Bugs: I picked up the cat ornament and then tried to interact with the fridge while still holding it. The cat disappeared.

Pressing ESC immediately quits the game with no warning so you will lose any progress. This needs to present a standard "Are you sure you want to quit?" question.
You have added the ability to quit which many indie devs do not, so I am grateful for not having to manually kill the task.

Seems an odd statement to make, but all this grubby icky game needs is a bit of polishing to make it shine.
I look forward to seeing more in this style.

(1 edit) (+1)

Thanks for the in-depth feedback! Yea for sure, these are all really good points. As soon as the Jam reopens for us updating the file we plan to implement these changes either in this version or a much expanded fuller game. Unfortunately a lot of this we wanted to do but just didn't have time to either implement or test it out in the jam time period but this is great to hear because it helps us figure out what is most important to the player. Thank you much for taking the time to play and give feedback, it is always appreciated!