Hooray, a big update, I get to play the whole game again! I ran into a few bugs. After finding Ina (last of the main party as I started with Gura, and it was in Mel's map), I couldn't access the menu after talking with her, even after battles. It happened consistently too, but it didn't happen when interacting with her from the other side of the map. After I talked to Ollie in Aqua's stage, I went back to the room with the soul weapon, then went back, but Ollie was blocking the path and wouldn't move, luckily I didn't save (also replicated it). An enemy that is time stopped and has another status seems to ignore time stop. Also, I seem to lose all my soul weapons every time I enter the office. Still in the middle of beating it again, but that's what I've found so far. About the combo skill change, it's not clear how much mp (or what other conditions) are required for the second half of the skill to go through.
Viewing post in Dream Labyrinth (Version1.0.5) comments
Thank you for writing this comment!
I'll look into these things soon and release a fix version as soon as possible!
By the way, why can you explain to me better what do you mean by "all Soul Weapons disappear"?
There are no events that should trigger losing those whatsoever.
And regarding the Combo Skills, in the library inside the office stage there are books that explain many game mechanics, those included.
Basically, if the member that triggers the skill uses 100 TP, while the second attack immediately after consuming 100 MP. If the second character doesn't have enough MP, their part of the Combo fails. Same if there is a third character in the combo skill
Hope this help clear your doubts and thank you again for reporting this!!
Amazing how fast you came out with that bug fix! (and it seems I was beaten to it with the soul weapons). My bad with the combo skills, if I payed more attention, the library says they use 100 mp from the second character to cast (I thought it depended on the skill). However, it seems to not always work even if the second character has more then 100 mp. It wasn't just bottom duo like in this video, either. Am I misunderstanding something, or is this a bug?
Just for you!
https://okamiakarutsuki.itch.io/dream-labirynth/devlog/296115/bug-fix-current-ve...
Thank you for helping me out with further testing!
Hope you don't mind putting your username in the credits (already did so you'll see it when you finish the game!)